U.S. Marshal Jack Carter finds himself in a small town populated by brilliant scientists, where an energy vortex is striking without warning and leaving death and destruction.
When a recently deceased resident turns up alive after her funeral, Carter discovers that her husband had created a copy of her. A shadowy figure pays the town a visit.
When Carter suffers from short-term memory loss and appears to have shot Henry, the trail leads back to a renowned scientist -- a personal friend of Henry's.
Jack is asked to escort a paranoid researcher who is on the verge of a breakthrough in tissue regeneration. But a lab accident leaves the man seemingly indestructible.
Fargo and Spencer accidentally activate a weapon of mass destruction from a bygone era, forcing the town to turn to the senile old man who once designed it.
Carter investigates an unusual car accident and finds a group of ambitious young researchers who are using a drug that gives them a super-speed edge over the competition.
Strange behavior exhibited by the townspeople is investigated by Carter, who has to solve the mystery before Stark makes a decision that could affect the world. (TV Guide)
A bad day in the lab forces Carter to rethink his decision to live in Eureka, prompting an intervention from S.A.R.A.H. (the Self Activated Residential Automated Habitat). (TV Guide)
Ambition trumps common sense in the first-season finale when Stark is given a chance to try the top-secret Artifact. Once it's tested, Eureka warps into the future and ends up in 2010, where the town is different. (TV Guide)